Notes on the work

Process, references,
and open tabs.

Occasional thoughts on design, creative technology, and building a practice with room to experiment.

01

June 11, 2026 · Digital design, Opinion

Interfaces should have a point of view

A useful product can still be specific, expressive, and unmistakably itself. In fact, that is often what makes it easier to use.
02

April 18, 2026 · Process, Art direction

The case for leaving one thing slightly unfinished

Why a small amount of visible tension can make an identity feel more human, memorable, and alive.
03

February 3, 2026 · Collaboration, Practice

What a good kickoff actually needs

A practical list of the inputs, decisions, and honest conversations that make creative projects start well.